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Story
The story behind the accessibility work, the projects, and the mission.

I'm a developer and founder who designs and ships accessible software, assistive hardware, and AI-powered tools. I work from a simple belief: good technology should adapt to people, not the other way around.
I live with spinal muscular atrophy. It shapes how I move through the day — and it taught me exactly where everyday products quietly assume a body they were never going to have.
Technology gave me work, communication, learning, and independence. A laptop and a phone became the difference between waiting for help and doing things myself.
Most of what I build started as a problem I had first. Once a tool worked for me, I realized thousands of people hit the same wall — so I shared it, made it free where I could, and kept iterating.
I founded social-impact projects to put accessibility and opportunity into more hands. They proved that practical tools, not slogans, are what actually change someone's day.
Moving to the United States meant rebuilding my independence in a new country — new systems, new tools, same mission. Not a tragedy; a fresh runway.
AI is the most powerful accessibility layer I've ever had. It lets one person research, design, and ship at a pace that used to need a team — and it's only getting better.
What I build on
Tools should reduce how often you have to ask for help.
Real status, real numbers, no inspiration-washing.
Design for the person, not the diagnosis.
Ship, listen, fix. Repeat in public.
Start from the barrier, work back to the build.
Free or affordable wherever it can be.
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